Between Earth and Sky: Monte Cook Games' Next Narrative Horizon
Monte Cook Games is adapting the Between Earth and Sky novels into a new TTRPG, bringing a rich literary world to the tabletop. This move promises deep lore and compelling mechanics for GMs and players alike.

The announcement from EN World that Monte Cook Games (MCG) is bringing the Between Earth and Sky novels to the TTRPG space is not just news; it's a strategic move that veteran GMs should be watching closely. MCG, known for its narrative-forward design and unique settings, is a publisher that rarely disappoints when it comes to translating high-concept ideas into playable experiences.
Let’s crack open the mechanics. While specifics for the Between Earth and Sky TTRPG are still under wraps, the smart money is on the Cypher System powering this new venture. If so, GMs can expect a streamlined, player-facing ruleset where the core mechanic is a simple d20 roll against a difficulty, modified by character abilities, effort, and assets. The true genius of Cypher lies in its XP economy: players earn experience points not just for overcoming challenges, but for discovering new things and, crucially, for accepting GM Intrusions. This system actively encourages narrative twists and player investment in the story's progression, rather than just combat optimization. Imagine the narrative potential when a GM can offer a player XP to introduce a sudden, thematic complication from the novels' lore. Character creation, typically a swift process of choosing a Type, Descriptor, and Focus, allows for immense customization without drowning players in tables and minutiae, freeing up table time for exploration and storytelling. This approach could be a perfect fit for a rich, established IP, allowing the lore to breathe without being constrained by overly rigid rulesets.
Now, for the fluff. The “Between Earth and Sky” title itself suggests a setting ripe with potential for grand scope: perhaps a high-fantasy world with sky-spanning civilizations, elemental planes, or a stark contrast between terrestrial and celestial powers. Monte Cook Games excels at crafting evocative, distinct settings, from the far-future weird fantasy of Numenera to the surreal, mystical realms of Invisible Sun. Their ability to translate complex lore into digestible, playable chunks without losing the original vision is a hallmark of their design philosophy. For the Between Earth and Sky TTRPG, this means we can anticipate a world that feels both expansive and deeply personal, where character choices genuinely impact the unfolding narrative. The challenge for any novel adaptation is to provide enough hooks for players to feel integral to the world, rather than just observers. Given MCG’s track record, I’m optimistic they’ll deliver a setting that encourages exploration and discovery, rather than just recitation of established plot points. The GM's guide will be crucial here, providing tools to expand upon the novel's canon while leaving room for player agency.
So, is this good for the game? Absolutely. Monte Cook Games consistently delivers systems that prioritize narrative over granular simulation, making their games incredibly approachable for both new players and veteran GMs looking for less prep. The potential for the Cypher System to adapt the Between Earth and Sky lore means a robust framework for GMs to run engaging campaigns with minimal crunch, focusing instead on character arcs and world exploration. This is particularly valuable for GMs who love deep lore but dread the hours of stat-blocking. The system's flexibility means it can handle everything from social intrigue to epic confrontations, all while keeping the spotlight on the story. For those seeking a compelling narrative experience without the usual TTRPG baggage, this adaptation could be a breath of fresh air. It’s a chance for a new audience to engage with a beloved literary world, and for existing fans to delve deeper than ever before. If you're curious about the system's underlying design, I highly recommend checking out the Cypher System Rulebook to see how elegant and powerful its narrative tools truly are.
Top Pick: Numenera Discovery and Destiny
For GMs and players seeking an example of how Monte Cook Games masterfully blends unique lore with the Cypher System's innovative mechanics, creating truly unforgettable experiences.
Check Price on Amazon →

