Chaos Ascendant: Analyzing the New Warhammer Battleforce Waves
Games Workshop unleashes a massive reinforcement wave for 40k, Horus Heresy, and Old World. We analyze the tactical value and meta impact of these new Chaos boxed sets.

Games Workshop has officially released a staggering array of new boxed sets for Warhammer 40,000, the Horus Heresy, and Warhammer: The Old World, marking a pivotal moment for Chaos players and fans of the setting’s historical roots. This isn’t just a retail dump; it is a tactical reconfiguration of how these factions function on the tabletop. For the veteran player, these releases represent a significant opportunity to optimize lists that have been struggling against the more specialized xenos threats of the current 10th Edition meta.
Let’s talk about the math behind the Chaos Battleforces. The Veterans of the Long War box is the quintessential core-builder. By packing in Legionaries, Chosen, and the new Chaos Lord, it reinforces the grind-it-out playstyle that Chaos Undivided excels at. From a mechanical standpoint, this box provides the high-toughness, multi-wound infantry required to hold primary objectives in a world where AP-2 is the gold standard. On the flip side, the Dread Talons box is a masterclass in kinetic pressure. The inclusion of the new Chaos Lord with Jump Pack and a swarm of Raptors and Warp Talons allows a general to exploit the Deep Strike and Fly keywords to bypass the midfield scrap entirely. This is about playing the mission, not just the killing.
In the Horus Heresy, the arrival of the Solar Auxilia in plastic is a logistical triumph. Previously, fielding a non-Astartes army in the Age of Darkness was a hobby hurdle too high for most due to the cost of resin. Now, the Battle Group provides the sheer volume of fire and hull points necessary to challenge the dominance of the Legions. The mechanics of the Solar Auxilia rely on Tercios and disciplined firing lines, offering a distinct tactical flavor compared to the individualistic heroism of the Space Marines. It forces a different kind of engagement, one built on synergy and positioning rather than raw transhuman power.
The narrative weight of these releases cannot be overstated. The Chaos Battleforces capture the internal struggle of the Heretic Astartes—between those who still fight the Long War with the discipline of the old Legions and those who have succumbed to the predations of the Warp. In the Old World, the Orc and Goblin Tribes represent the primal, anarchic force that defined the setting for decades. Their return brings back the Animosity rules and the unpredictable nature of greenskin magic, which adds a layer of chaotic friction that the more rigid 5th Edition-style systems often lack. These models are the anchors for the stories we tell across the table, representing the ancient grudges of the World-That-Was.
From a table-feel perspective, these releases are a net positive. They lower the barrier to entry for complex factions while providing veteran players with the bulk plastic needed for ambitious conversions. However, the community must be wary of list cloning. When such high-value boxes are released, there is a tendency for local metas to become saturated with the same unit compositions. The savvy general will use these boxes as a foundation, not a finished product. The Chaos Space Marines Codex remains the essential companion here, as these boxes are designed to synergize specifically with the new detachments. Ultimately, Games Workshop is leaning into the horde aspect of these factions, and for those of us who love a crowded, cinematic board, it is a welcome development.
Top Pick: Chaos Space Marine Battleforce: Dread Talons
This box offers the best tactical flexibility for 10th Edition, focusing on high-mobility units that excel at secondary scoring and disruption.
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