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Board GamesJuly 22, 2026

Postcards: A Grand Tour de France in Cardboard

The latest Eurogame from Eric Dubus and Simon Kayne, Postcards, rekindles the nostalgic charm of analog travel documentation. This deep dive explores its elegant mechanics and evocative theme.

Postcards: A Grand Tour de France in Cardboard

The tactile charm of a handwritten postcard, a tangible whisper from a distant land, feels increasingly like a relic in our digital age. Yet, the latest offering from the celebrated design minds of Eric Dubus and Simon Kayne, simply titled Postcards, seeks to resurrect that romantic journey, not through a screen, but across the tabletop.

At its core, Postcards is a brisk, strategic card game where players compete to complete and 'ship' four postcards, meticulously documenting their travels across France. The turn structure is deceptively simple: players draw up to a hand limit, then play up to three 'Action Cards.' These cards are the engine of your expedition, allowing for a delightful trio of strategic choices: "Travel," "Sightseeing," and "Postcard Preparation."

"Travel" cards allow players to move their explorer pawn between distinct regions of France, each region offering unique 'Sight Tokens.' This isn't just arbitrary movement; adjacent regions often have thematic connections, encouraging efficient route planning. "Sightseeing" cards, once in a region, let you collect one or more of its specific Sight Tokens—perhaps a vineyard token from Bordeaux or a coastal view from the Côte d'Azur. The genius lies in the limited hand size and the pressure of playing three cards; do you prioritize movement, collection, or preparation? Finally, "Postcard Preparation" allows players to commit collected Sight Tokens to one of their empty postcard slots. Each postcard demands a specific combination or quantity of tokens to be 'completed.' Once a postcard slot holds its required sights, a separate "Ship Postcard" action (which also counts as one of your three plays) sends it off, earning immediate points and bringing you closer to the game's end condition.

Points are awarded for shipped postcards, with bonuses for sets of unique sights, specific regional collections, or fulfilling 'Itinerary Goal' cards drawn at the start of the game. The race to ship four postcards creates a delicious tension, forcing players to balance long-term collection strategies with the immediate gratification of securing points. The card play feels tight, a hallmark of well-designed Eurogames, where every decision carries weight and opportunity cost.

Postcards isn't merely a point-scoring exercise; it's an invitation to a curated tour de France. Each 'Sight Token' isn't just a component; it's a vignette: the lavender fields of Provence, the historical beaches of Normandy, the iconic Eiffel Tower, or the sun-drenched shores of the French Riviera. The game's vibrant art, a hallmark of Dubus's previous works like Museum: Pictura, ensures each piece feels like a miniature masterpiece, begging to be admired before being 'sent.' The theme of a leisurely yet competitive grand tour is beautifully integrated, making the collection of tokens feel like genuine discovery rather than abstract resource gathering. It's a game that evokes wanderlust, making you almost smell the baguettes and feel the Mediterranean sun.

For veteran players familiar with the elegant efficiency of designers like Dubus and Kayne, Postcards delivers. It's a medium-weight Euro that offers meaningful decisions without overwhelming complexity, making it accessible for newer players but deep enough to reward repeated plays. The strategic interplay of card management, route optimization, and set collection provides a satisfying mental exercise. The competitive race to ship four postcards creates a delicious tension, ensuring that even players who fall behind in initial point-scoring can make a comeback with efficient final turns. This game feels like a brisk, engaging tour, perfect for a casual evening or as a warm-up for a longer game night. It’s a delightful addition to any collection that appreciates a blend of thematic immersion and clever mechanics.

Top Pick: Ticket to Ride: France

It captures the spirit of French travel and route building with similar accessibility.

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Source: Editorial summary of "Postcards Game Review" by Meeple Mountain.