Desert Ghosts & Daring Raids: Goonhammer's North African Skirmishes
Goonhammer Historicals delves into the elite Commonwealth Raiders of North Africa. We analyze how these legendary units translate to the tabletop, offering unique tactical depth and modeling opportunities.

The latest dispatch from Goonhammer Historicals, courtesy of the venerable Goonhammer institution, pulls us into the sun-scorched theatre of North Africa, spotlighting the audacious Commonwealth Raiders: the Long Range Desert Group (LRDG), Special Air Service (SAS), and Popski's Private Army (PPA). This isn't merely a historical retrospective; it's a deep dive into how these legendary, unconventional units reshape our wargaming tables, offering a masterclass in asymmetrical warfare and narrative potential.
From a purely mechanical standpoint, translating these specialized forces to the tabletop presents a fascinating design challenge. The LRDG, for instance, fundamentally alters the operational tempo of a skirmish game. Their historical role as reconnaissance and deep-strike elements suggests rules for advanced deployment, perhaps even off-board entry points that represent their incredible navigational prowess across vast, featureless terrain. Mechanically, this could manifest as specific mission objectives tied to intelligence gathering, sabotage of rear-echelon targets, or establishing forward observation posts, rather than direct engagement. Their signature 'chevy' trucks, bristling with Vickers K guns and Breda M37s, demand unique vehicle profiles – fast, lightly armored, but packing devastating short-range firepower, ideal for hit-and-run attacks. Rules for limited ammunition, fuel consumption, or even vehicle damage that impacts long-range mobility would add crucial fidelity.
The SAS, meanwhile, operates with a different tactical fingerprint. These elite infantry units, often deployed via parachute or overland insertion by the LRDG, excel at precision strikes and demolition. On the table, this translates to smaller, highly skilled squads with exceptional morale, stealth capabilities, and specialized equipment. Imagine rules for 'covert insertion,' allowing them to bypass traditional deployment zones, or 'demolition charges' that require specific actions to plant and detonate, potentially affecting enemy objectives or even terrain features. Popski's Private Army, an even more irregular and charismatic outfit, could introduce unique 'leader' mechanics, where Vladimir Peniakoff's presence grants significant morale boosts or allows for unconventional tactical flexibility, reflecting their audacious and self-reliant nature. The interplay of these units against more conventional, if historically well-represented, Axis forces, demands robust scenario design that eschews simple kill-count victories for complex, objective-based narratives. Players might find themselves needing to secure specific intelligence, disable a vital supply dump, or even rescue downed airmen, pushing the strategic envelope beyond mere firefights. Bolt Action Desert Rats provides a solid foundation for many of the core infantry and vehicle profiles, offering a tangible starting point for these conversions.
Lore-wise, these Commonwealth Raiders are a goldmine of narrative hooks. Operating in the vast, unforgiving expanses of the North African desert, they were truly ghosts behind enemy lines. The LRDG were the eyes and ears, mapping uncharted wadis and guiding others through the 'Great Sand Sea.' The SAS, born from David Stirling’s audacious vision, perfected the art of airfield raids, destroying Axis aircraft on the ground and sowing chaos. Popski’s Private Army, a truly unique commando unit, epitomized the independent spirit, executing daring raids with incredible flair and ingenuity. Their stories are not just about combat; they are tales of endurance, resourcefulness, brotherhood, and a relentless commitment to disrupting the enemy in the most unexpected ways. This rich historical context provides an unparalleled backdrop for scenario design, allowing Game Masters to craft genuinely immersive and challenging experiences that resonate with the grit and daring of the actual campaigns.
So, what's the verdict for the table? Unambiguously positive. The inclusion of these Commonwealth Raiders represents a paradigm shift from conventional line-of-battle engagements to highly dynamic, asymmetrical skirmishes. This isn't just about adding new units; it's about expanding the very definition of what a historical wargame can be. It encourages players to think tactically, not just numerically, rewarding clever maneuvers and strategic objective play over brute force. Furthermore, the 'how to model them' aspect mentioned by Goonhammer is a huge boon for the hobby. These units offer fantastic opportunities for kitbashing, custom conversions, and unique painting projects, allowing enthusiasts to bring highly characterful and distinctive forces to life. From heavily modified vehicles to uniquely equipped infantry, the visual appeal and modeling potential are immense. This focus on specialist units deepens the strategic options available and enriches the narrative fidelity of the game, fostering a vibrant ecosystem of community-driven scenario design and miniature customization. It’s a testament to the enduring appeal of unconventional warfare on the tabletop.
Top Pick: Osprey Publishing's LRDG & SAS Books
Invaluable historical context and modeling inspiration
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