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Trading Card GamesFebruary 25, 2026

TMNT's Groundchuck & Dirtbag: A New Apex Predator in Commander Ramp

The upcoming Teenage Mutant Ninja Turtles Universes Beyond release introduces a formidable new Commander. Groundchuck & Dirtbag, a pair of iconic mutants, promise to redefine mana acceleration strategies in the format.

TMNT's Groundchuck & Dirtbag: A New Apex Predator in Commander Ramp

The impending release of the Teenage Mutant Ninja Turtles Universes Beyond set for Magic: The Gathering on March 6th brings with it a wave of nostalgia and, more critically, some truly impactful new legendary creatures for the Commander format. While the accompanying precon deck undoubtedly offers a thematic experience, it's the deeper cuts within the main set that often hold the most mechanical intrigue. Among the 72 new legends, one duo has already caught the discerning eye of veteran players: Groundchuck & Dirtbag. These aren't just fun references; they represent a significant shift in how we might approach green's already dominant ramp strategies.

Let's dissect the crunch. From initial reports, Groundchuck & Dirtbag are being heralded as one of the most potent ramp Commanders we've seen, drawing direct comparisons to titans like Vorinclex, Voice of Hunger, and Omnath, Locus of Mana. While the full rules text is still under wraps, the implication is clear: this duo offers an effect akin to doubling your mana output from lands. Consider the implications. Vorinclex, a notorious 8-mana finisher, doubles your mana while simultaneously hamstringing opponents. Omnath offers a different flavor of explosive mana, converting unspent green mana into a growing threat. Groundchuck & Dirtbag, however, reportedly enter the battlefield for a more accessible six mana (likely 4GG or similar, given their green identity and power level) and bring a substantial 7/7 body to the table. This is crucial. A mana doubler that also presents a formidable blocker or attacker for two fewer mana than Vorinclex is a game-changer for early-to-mid game board presence and acceleration.

The mechanical beauty here lies in its efficiency. In a format where every mana counts, dropping a substantial threat that effectively halves the cost of your subsequent high-impact spells is incredibly powerful. Imagine curving into this on turn four or five, then immediately being able to cast a colossal creature or a game-winning X-spell. This isn't just about making big plays; it's about making them sooner. Decks that thrive on large mana sinks, like those running Hydras, Eldrazi, or heavy artifact packages, will find Groundchuck & Dirtbag to be an indispensable engine. The comparisons to Vorinclex and Omnath aren't hyperbolic; they underscore the raw power this card is poised to unleash, offering a similar, if not superior, rate of return on investment, especially given the potentially lower mana cost.

From a lore perspective, Groundchuck and Dirtbag are classic antagonists from the original TMNT animated series. Mutated by Shredder and Krang's mutagen, this rhino and wild boar combination were designed to be formidable muscle against the Turtles. Their brute strength and destructive tendencies are perfectly encapsulated by a large, impactful body that also fuels further devastation. Their presence as a dual Commander card reflects their inseparable nature in the show, a cohesive unit of chaos. Integrating these characters into the Magic multiverse via Universes Beyond not only provides a nostalgic touch but also cleverly translates their inherent power fantasy into a tangible mechanical advantage on the battlefield. It’s a prime example of how thematic elements can genuinely inform and enhance game design.

So, what does this mean for the table? The verdict is clear: Groundchuck & Dirtbag will be a force. For players seeking explosive ramp in their Golgari Commander decks or Gruul Commander builds, this duo offers a compelling new option. Their ability to accelerate into massive threats earlier than ever before will put immense pressure on opponents. The meta might see an uptick in targeted removal for these kinds of creatures, but their relatively low cost for their effect means they can often be re-cast without too much pain. They encourage a playstyle that prioritizes land drops and high-cost payoffs, rewarding strategic sequencing and robust deck construction. While some might lament another powerful green ramp piece, I see this as a healthy injection of fresh design space, challenging players to adapt and innovate. It’s a testament to the design team’s ability to weave beloved IP into mechanically sound and exciting Magic cards, moving beyond mere novelty.

This isn't just another Commander; it's a statement. Groundchuck & Dirtbag are poised to become a staple for anyone looking to go big, fast, and aggressively. Get ready to power up your decks.

Top Pick: Commander Legends: Battle for Baldur's Gate

Excellent source of legendary creatures and high-impact spells for Commander.

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Source: Editorial summary of "5 Radical Commanders in Teenage Mutant Ninja Turtles" by Card Kingdom Blog.