VLDL's NPC Rivals: Can Chaos Be Captured in a Deck-Builder?
Viva La Dirt League brings the absurdity of Honeywood to the table with NPC Rivals, a new Kickstarter project designed to simulate the unpredictable nature of an RPG session.

Viva La Dirt League has officially transitioned from parodists to publishers with the launch of NPC Rivals on Kickstarter, a deck-building experience designed to replicate the frantic energy of a 5th Edition Dungeons and Dragons session without the three-hour combat rounds. For years, the Auckland-based troupe has skewered the tropes of the hobby, but NPC Rivals represents a shift from satire to systems design. It is a calculated attempt to bottle the specific brand of lightning that occurs when a group of players goes off the rails, translating narrative unpredictability into a structured competitive format. As veteran players know, the gap between a serious campaign and total table-talk-induced mayhem is thin, and this game seeks to live right in that friction.
Mechanically, NPC Rivals operates on an engine of escalating stakes and high-frequency interaction. Unlike traditional deck-builders that focus purely on the slow burn of engine optimization or passive resource accumulation, this game emphasizes a reactive playstyle. Players compete to recruit iconic NPCs while navigating environmental hazards that mirror the legendary DM's whim. The crunch here is found in the resource management—balancing the need for immediate power against the long-term stability of your deck. It strips away the heavy math of THAC0 or the granular feat-tracking of more complex systems, focusing instead on a streamlined action economy. This isn't a game about calculating 5-foot steps; it is a game about the tactical positioning required to survive a social encounter gone horribly wrong. The mechanics prioritize The Reveal—cards that can pivot the state of the board instantly, mimicking a Natural 1 or a Critical Success at the worst possible moment.
The lore, or the fluff, is where the game will either sink or swim for the hardcore fan. Set in the familiar, mud-caked landscapes of Honeywood, the game leans heavily into the VLDL universe. We aren't just looking at generic fantasy archetypes; we are dealing with Greg the Garlic Farmer, Bodger the Blacksmith, and the sheer, systemic incompetence of the town guard. For the veteran player, this provides a layer of meta-commentary on the D&D experience. It acknowledges the absurdity of the Chosen One narrative by forcing players to deal with the collateral damage of adventuring. The setting serves as a reminder that for every high-level Wizard casting Fireball, there is an NPC wondering why their shop is currently on fire. This thematic grounding prevents the game from feeling like a generic reskin of legacy titles; it feels like an extension of the sketches we have watched for a decade.
When we talk about table feel, the verdict is nuanced. For a group of veteran grognards who live for the complexity of a four-hundred-page rulebook, NPC Rivals might initially feel light. However, its value lies in its role as a palette cleanser. It captures the social friction and collaborative storytelling of a D&D campaign but compresses it into a forty-minute window. It solves the scheduling boss problem by providing a low-friction entry point for friends who might be intimidated by a character sheet but love the humor of the genre. The game succeeds because it understands that the most memorable parts of a session aren't the stat blocks, but the chaotic interactions between characters. It rewards players who can think on their feet and adapt to a shifting board state, much like a DM reacting to a party that just killed the main quest-giver.
The risk with any creator-led project is the potential for style over substance, but NPC Rivals seems to have its priorities straight. By focusing on the Rivals aspect, it introduces a level of competitive tension that mirrors the lighthearted bickering of a real adventuring party. It is a mechanical love letter to the hobby, one that respects the source material enough to poke fun at it while maintaining a solid gameplay loop. Whether you are a fan of the sketches or just looking for a way to bring the spirit of the table to a quick game night, this project warrants a closer look for its ability to turn narrative chaos into a viable competitive strategy.
Top Pick: NPC Rivals Kickstarter
Support the creators and secure a copy of this unique take on RPG tropes.
Check Price on Amazon →


