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BoardGameGeek just now

The Ground Between: WW1 Wargaming, No Fat, Just Fun

Felix Sonne's 'The Ground Between' offers a free, low-complexity Print and Play hex-and-counter wargame set on the Western Front of World War 1. This editorial

Reading time: 3 min • MINIATURES & WARGAMING
BoardGameGeek just now

Hnefatafl: Valhalla Elevates Ancient Strategy to Epic Myth

Roman Zadorozhnyy's Hnefatafl: Valhalla, from Nordic Lore Games, transforms an ancient Viking game into a rich, thematic experience. We delve into how its uniqu

Reading time: 3 min • BOARD GAMES
Meeple Mountain 6h ago

The Elusive Joy of Corps of Discovery Duo

Joy Cormier and Sen-Foong Lim's Corps of Discovery Duo is a cooperative deduction game for two. We dissect if its clever premise delivers a satisfying experienc

Reading time: 3 min • BOARD GAMES
BoardGameGeek 12h ago

The Four Doors: A Masterclass in Iterative Card Game Design

Matt Leacock and Matt Riddle's The Four Doors emerges from a fascinating five-game evolutionary journey. This deep dive explores how a complex design process fo

Reading time: 3 min • BOARD GAMES
BoardGameGeek 5d ago

Spokes: Bert Hardeman's Route to Redefining Spatial Strategy

Bert Hardeman's upcoming board game, Spokes, promises to twist familiar route-building into a dynamic, player-driven puzzle. We dissect how its innovative 'vari

Reading time: 3 min • BOARD GAMES
Wargamer 5d ago

TMNT MTG: Why the Mutate Mechanic Was Left on the Sewer Floor

The latest Magic: The Gathering - Teenage Mutant Ninja Turtles Secret Lair expansion arrives, notably omitting the 'mutate' mechanic. We delve into the design p

Reading time: 3 min • TRADING CARD GAMES
Meeple Mountain 5d ago

Five Families: Friese's Bold Bet on Broken Promises

Friedemann Friese's Five Families attempts to blend confrontational auctions with area control, but struggles with its execution. Despite its flaws, it offers a

Reading time: 3 min • BOARD GAMES